- HW 01 (due Tu, Jan 22, 9pm)
peer assessment due by Th 9pm
Intro; basic foraging
- HW 02 (due Tu, Jan 29, 9pm)
Movement strategies
- HW 03 (due Tu, Feb 05, 9pm)
Braitenberg vehicles
- HW 04 (due Tu, Feb 12, 9pm)
Threshold logic
- HW 05 (due Tu, Feb 26, 9pm)
Action selection I
- HW 06 (due Tu, Mar 05, 9pm)
Action selection II
- HW 07 (due Tu, Mar 12, 9pm)
Spike-based coding
- HW 08 (due Tu, Apr 02, 9pm)
Associative learning -
- HW 09 (due Tu, Apr 09, 9pm)
Spatial navigation
- HW 10 (due Tu, Apr 16, 9pm)
Reinforcement learning
- HW 11 (due MON, Apr 22, 9pm)
Bot-challenge game design
- Final Proj (MON, Apr 29, 9pm)
Bot-challenge final
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Homework
MCB 419 Homework 3
In this assignment you'll be exploring the behaviors of various
Braitenberg-style vehicles.
This will involve making some minor additions to the template code
and answering questions in the 'Info' section.
There's not a lot of coding to do this week,
but you should make sure you understand the NetLogo code thoroughly,
as well as the observed bot behaviors.
Template: hw03_template.nlogo

Sample solution:
hw03_sample_solution.nlogo
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